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That indicate the dimension of a region, actual 32 x 32 (x,z). REGION_SIZE: The number of chunks per region side.VOXEL_SIDE: The size of a voxel, now it's 1 so one voxel have 1x1x1 size.MAX_HEIGHT: The total height of the chunk, also the max terrain height.CHUNK_SIZE: The size of a chunk, all the chunks have the same x and z size.You have the explanation of each variable in the script or in the below list: You can modify the region of "Configurable variables" (don't touch other regions). The configurations of the constants used internally in the engine, all indicated in the "Constants" script. You have two type configurations: constants or managers. You can configure the project to adapt it to your necessities.
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The unity project have a total of 3 different scenes: reg files inside the dir: Application.persistentDataPath + /worlds + WorldName (Default one: "/default").
#Reddit unity 3d free#
The idea is try to offer a flexible solution for developers that want integrate a free Voxel engine in his game or give a base for develop your own Marching Cube engine. The unity project is a implementation of the algorithm Marching Cubes for the generation of a voxel engine for generate a random and infinite terrain.
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You can clone and run the project or download only the Marching_cubes folder and add to your project assets. Constantly evolving best practices.Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS). Built-in support for a lot of platforms (Especially now, as they are introducing the DOTS technology set). Also, while there are a lot more tutorials, the majority of them are outdated or use dated techniques. However, I wouldn't say Unity is more noob friendly, because the way you design games is ever-changing thanks for the quick update schedule. There are also way more assets you can use (paid or free), and you have a better chance of just shopping for parts of your game. I think there are far more resources available for Unity if you are a beginner. If you are serious about making games, and plan on working in the industry, Unity provides job security - there are way more Unity jobs out there. TL DR: if you just want to get a taste of game development as a solo dev, I'd suggest checking out Godot.